static void Main(string[] args) { Console.WriteLine("Store Tester"); //Make a new store - creating instance of class BikeStore store = new BikeStore(); store.Name = "Rose's Bike Palace"; store.Location = "Rose's House"; store.Hours = "5am - 5pm"; //Add some products to inventory - created instance of bike Bike aBike = new Bike(); aBike.Name = "Rose's Thorn 5000"; aBike.Description = "Every Rose has (at least) one"; aBike.Price = 14.5; Bike anotherBike = new Bike(); anotherBike.Name = "Rosebud"; anotherBike.Description = "Orson Wells Edition"; anotherBike.Price = 17.50; store.AddBike(aBike); store.AddBike(anotherBike); //List products available to sell Console.WriteLine("All Inventory--------->"); store.ListBikes(); //Sell a product store.SellBike("Rosebud"); Console.WriteLine("After Sale --------->"); store.ListBikes(); Console.WriteLine("Sales Report --------->"); store.PrintSalesReport(); }
static void Main(string[] args) { Console.WriteLine("Store Tester"); // Make a new store BikeStore store = new BikeStore(); store.Name = "Rose's Bike Palace"; store.Location = "Rose's House"; store.Hours = "5am - 5pm"; // Add some products to inventory Bike aBike = new Bike(); aBike.Name = "Rose's Thorn 5000"; aBike.Description = "Every Rose has (at least) one"; aBike.Price = 14.5; Bike anotherBike = new Bike(); anotherBike.Name = "Mo Speeder"; anotherBike.Description = "It's faster than slower bikes"; anotherBike.Price = 19.25; store.AddBike(aBike); store.AddBike(anotherBike); // List products available to sell Console.WriteLine("---All Inventory---"); store.ListBikes(); // Sell a product store.SellBike("Mo Speeder"); Console.WriteLine("---After Sale---"); store.ListBikes(); store.PrintSalesReport(); }