private ConfigSettings GetConfigFromCsProj(string containingDirectory, string csproj) { var proj = new CsProjParser(_filesystem.GetFileText(csproj)); var settings = ConfigSettings.Default(); settings.AssemblyLocations = proj.GetAssemblyLocations(); settings.StoryBasePath = containingDirectory; return settings; }
public void Finds_output_assembly() { _parser.GetAssemblyLocations().First().ToLower().ShouldEqual("bin\\debug\\Bowling.dll".ToLower()); }