/// <summary> /// 自機を初期化する。 /// </summary> public OwnCharacter(ShootingGame game, Position pos) { this.game = game; Position = pos.Clone(); Radius = 7; speed = 5.0; slowSpeed = 2.0; img = DX.LoadGraph("img/own.bmp"); bulletFrame = 6; }
public BossEnemy(ShootingGame game) : base(game) { MaxHP = 1; HP = 1; }
public Enemy(ShootingGame game) { Game = game; Position = new Position(); Dead = false; }