internal override void WriteXML(XmlWriter writer) { writer.WriteStartElement("Location"); _location.WriteXML(writer); writer.WriteEndElement(); writer.WriteStartElement("RefDirection"); _refDirection.WriteXML(writer); writer.WriteEndElement(); }
internal override void WriteXML(XmlWriter writer) { writer.WriteStartElement("Type"); writer.WriteString(ItemType.GetItemTypeElementString()); writer.WriteEndElement(); writer.WriteStartElement("Point"); _point.WriteXML(writer); writer.WriteEndElement(); _vector.WriteXML(writer); }
internal override void WriteXML(XmlWriter writer) { _location.WriteXML(writer); }