internal async Task <FriendsIsFollowing_t?> IsFollowing(SteamId steamID) { return(await FriendsIsFollowing_t.GetResultAsync(_IsFollowing( Self, steamID ))); }
void OnFriendsIsFollowing(FriendsIsFollowing_t pCallback, bool bIOFailure) { Debug.Log("[" + FriendsIsFollowing_t.k_iCallback + " - FriendsIsFollowing] - " + pCallback.m_eResult + " -- " + pCallback.m_steamID + " -- " + pCallback.m_bIsFollowing); }