示例#1
0
 /// <summary>
 /// <para> Gets a response in binary serialized form (and optionally release the corresponding allocated memory).</para>
 /// </summary>
 public static bool GetMethodResponseData(ClientUnifiedMessageHandle hHandle, byte[] pResponseBuffer, uint unResponseBufferSize, bool bAutoRelease)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamUnifiedMessages_GetMethodResponseData(hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease));
 }
示例#2
0
 /// <summary>
 /// <para> Releases the message and its corresponding allocated memory.</para>
 /// </summary>
 public static bool ReleaseMethod(ClientUnifiedMessageHandle hHandle)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamUnifiedMessages_ReleaseMethod(hHandle));
 }
示例#3
0
 /// <summary>
 /// <para> Gets the size of the response and the EResult. Returns false if the response is not ready yet.</para>
 /// </summary>
 public static bool GetMethodResponseInfo(ClientUnifiedMessageHandle hHandle, out uint punResponseSize, out EResult peResult)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamUnifiedMessages_GetMethodResponseInfo(hHandle, out punResponseSize, out peResult));
 }