void SteamVRChanged(bool active) { if (active) { Log("SteamVR detected!"); //Rescan audio devices if (Properties.Settings.Default.rescanOnStart) { Devcon.RescanHardware(); } //Launch custom programs StringCollection launch = Properties.Settings.Default.customLaunchPrograms; if (launch != null && launch.Count > 0) { foreach (string item in launch) { Process.Start(item); } } //Set volumes if (Properties.Settings.Default.overrideAudioVol) { AudioManager.SetVolumeOfDefault(Properties.Settings.Default.volEnterVR); } } else { Log("SteamVR closed... :("); //Reapply dashboard fix to keep it at high quality. if (Properties.Settings.Default.useDashboardFix) { SVRSettings.ApplyDashboardFix(true); } //Set volumes if (Properties.Settings.Default.overrideAudioVol) { AudioManager.SetVolumeOfDefault(Properties.Settings.Default.volExitVR); } } }
private void UIDashboardQualityFix_Click(object sender, RoutedEventArgs e) { if (!uiEnabled) { return; } Properties.Settings.Default.useDashboardFix = (bool)UIDashboardQualityFix.IsChecked; Properties.Settings.Default.Save(); try { SVRSettings.ApplyDashboardFix(Properties.Settings.Default.useDashboardFix); Log("Dashboard fix " + Properties.Settings.Default.useDashboardFix.ToString()); } catch { Log("Error applying dashboard fix."); } }
public MainWindow() { System.Windows.Forms.NotifyIcon ni = new System.Windows.Forms.NotifyIcon(); ni.Icon = new System.Drawing.Icon("Main.ico"); ni.Visible = true; ni.DoubleClick += delegate(object sender, EventArgs args) { this.Show(); this.WindowState = WindowState.Normal; }; AudioManager.GetAudioOutputDevices(); InitializeComponent(); if (Properties.Settings.Default.startMinimized) { this.WindowState = WindowState.Minimized; } CheckSteamVR.steamVRChanged += SteamVRChanged; LoadUIValues(); Log("Waiting for SteamVR..."); CheckSteamVR.MonitorSteamVR(); AutoUpdater.Start("https://raw.githubusercontent.com/CircuitLord/SteamVRManager/master/version.xml"); if (Properties.Settings.Default.launchWithWindows) { HandleStartup.EnableRunAtStartup(); } if (Properties.Settings.Default.useDashboardFix) { SVRSettings.ApplyDashboardFix(true); } }