public void CreatePacket(UInt64 TransactionID, UInt32 Result, redBuffer Data, SteamClient Client) { _TransactionID = TransactionID; _XUID = Client.XUID; _Username = SteamCrypto.fnv1_hash(Client.Username); _Type = Result; _Seed = (UInt32)(new Random((Int32)DateTime.Now.Ticks).Next()); _IP = (UInt32)Client.GetIP().Address; // We will only use ipv4 so we ignore that it's deprecated. _Data = new Byte[Data.Length()]; Array.Copy(Data.GetBuffer(), _Data, Data.Length()); }
public static UInt32 FindClient(Byte[] Username) { try { var Query = (from Client in Clients where (SteamCrypto.fnv1_hash(Client.Value.Username) == SteamCrypto.fnv1_hash(Username)) select Client.Key).ToList(); if (Query.Count >= 1) { return(Query[0]); } } catch (Exception e) { } return(0xFFFFFFFF); }