FetchServerList() public static method

Fetches a server list from the given content server for the provided CellID.
public static FetchServerList ( ClientEndPoint csServer, int cellID ) : List
csServer ClientEndPoint The server to request a server list from.
cellID int The CellID.
return List
        private static void DownloadManifest(ManifestJob request)
        {
            CDNClient cdnClient = new CDNClient(Steam.Instance.Client, request.DepotID, request.Ticket, request.DepotKey);
            List<CDNClient.Server> cdnServers;

            try
            {
                cdnServers = cdnClient.FetchServerList();

                if (cdnServers.Count == 0)
                {
                    throw new InvalidOperationException("No servers returned"); // Great programming!
                }
            }
            catch
            {
                Log.WriteError("Depot Processor", "Failed to get server list for depot {0}", request.DepotID);

                lock (ManifestJobs)
                {
                    ManifestJobs.Remove(request);
                }

                return;
            }

            DepotManifest depotManifest = null;

            foreach (var server in cdnServers)
            {
                try
                {
                    cdnClient.Connect(server);

                    depotManifest = cdnClient.DownloadManifest(request.ManifestID);

                    break;
                }
                catch { }
            }

            lock (ManifestJobs)
            {
                ManifestJobs.Remove(request);
            }

            if (depotManifest == null)
            {
                Log.WriteError("Depot Processor", "Failed to download depot manifest for depot {0} (parent {1}) (jobs still in queue: {2})", request.DepotID, request.ParentAppID, ManifestJobs.Count);

                if (SteamProxy.Instance.ImportantApps.Contains(request.ParentAppID))
                {
                    IRC.SendMain("Important manifest update: {0}{1}{2} {3}(parent {4}){5} -{6} manifest download failed from {7} servers", Colors.OLIVE, request.DepotName, Colors.NORMAL, Colors.DARK_GRAY, request.ParentAppID, Colors.NORMAL, Colors.RED, cdnServers.Count);
                }

                return;
            }

            if (SteamProxy.Instance.ImportantApps.Contains(request.ParentAppID))
            {
                IRC.SendMain("Important manifest update: {0}{1}{2} {3}(parent {4}){5} -{6} {7}", Colors.OLIVE, request.DepotName, Colors.NORMAL, Colors.DARK_GRAY, request.ParentAppID, Colors.NORMAL, Colors.DARK_BLUE, SteamDB.GetDepotURL(request.DepotID, "history"));
            }

            var sortedFiles = depotManifest.Files.OrderBy(f => f.FileName, StringComparer.OrdinalIgnoreCase);

            bool shouldHistorize = false;
            List<DepotFile> filesNew = new List<DepotFile>();
            List<DepotFile> filesOld = new List<DepotFile>();

            foreach (var file in sortedFiles)
            {
                System.Text.Encoding.UTF8.GetString(file.FileHash);

                filesNew.Add(new DepotFile
                {
                    Name = file.FileName.Replace('\\', '/'),
                    Size = file.TotalSize,
                    Chunks = file.Chunks.Count,
                    Flags = (int)file.Flags
                });
            }

            using (MySqlDataReader Reader = DbWorker.ExecuteReader("SELECT `Files` FROM `Depots` WHERE `DepotID` = @DepotID LIMIT 1", new MySqlParameter("DepotID", request.DepotID)))
            {
                if (Reader.Read())
                {
                    string files = Reader.GetString("Files");

                    if (!string.IsNullOrEmpty(files))
                    {
                        shouldHistorize = true;
                        filesOld = JsonConvert.DeserializeObject<List<DepotFile>>(files);
                    }
                }
            }

            DbWorker.ExecuteNonQuery("UPDATE `Depots` SET `Files` = @Files WHERE `DepotID` = @DepotID",
                                     new MySqlParameter("@DepotID", request.DepotID),
                                     new MySqlParameter("@Files", JsonConvert.SerializeObject(filesNew, new JsonSerializerSettings { DefaultValueHandling = DefaultValueHandling.Ignore }))
            );

            if (shouldHistorize)
            {
                List<string> filesAdded = new List<string>();

                foreach (var file in filesNew)
                {
                    var oldFile = filesOld.Find(x => x.Name == file.Name);

                    if (oldFile == null)
                    {
                        // We want to historize modifications first, and only then deletions and additions
                        filesAdded.Add(file.Name);
                    }
                    else
                    {
                        if (oldFile.Size != file.Size)
                        {
                            MakeHistory(request, file.Name, "modified", oldFile.Size, file.Size);
                        }

                        filesOld.Remove(oldFile);
                    }
                }

                foreach (var file in filesOld)
                {
                    MakeHistory(request, file.Name, "removed");
                }

                foreach (string file in filesAdded)
                {
                    MakeHistory(request, file, "added");
                }
            }

            lock (ManifestJobs)
            {
                Log.WriteDebug("Depot Processor", "DepotID: Processed {0} (jobs still in queue: {1})", request.DepotID, ManifestJobs.Count);
            }

            // Our job is done here, now download important files if any
            if (Settings.Current.ImportantFiles.ContainsKey(request.DepotID))
            {
                // TODO: Horribly inefficient
                var importantFiles = sortedFiles.Where(x => Settings.Current.ImportantFiles[request.DepotID].Contains(x.FileName.Replace('\\', '/')));

                ThreadPool.QueueWorkItem(DownloadFiles, importantFiles, request.DepotID, cdnClient);
            }
        }
        private static List<CDNClient> CollectCDNClientsForDepot(DepotDownloadInfo depot)
        {
            var cdnClients = new List<CDNClient>();
            CDNClient initialClient = new CDNClient(steam3.steamClient, steam3.AppTickets[depot.id]);
            var cdnServers = initialClient.FetchServerList(cellId: (uint)Config.CellID);

            // Grab up to the first eight server in the allegedly best-to-worst order from Steam
            var limit = cdnServers.Take(Config.MaxServers);
            int tries = 0;
            foreach (var s in limit)
            {
                CDNClient c;

                if (tries == 0)
                {
                    c = initialClient;
                }
                else
                {
                    c = new CDNClient(steam3.steamClient, steam3.AppTickets[depot.id]);
                }

                try
                {
                    c.Connect(s);
                    cdnClients.Add(c);
                }
                catch
                {
                    Console.WriteLine("\nFailed to connect to content server {0}. Remaining content servers for depot: {1}.", s, Config.MaxServers - tries - 1);
                }

                tries++;
            }

            if (cdnClients.Count == 0)
            {
                Console.WriteLine("\nUnable to find any content servers for depot {0} - {1}", depot.id, depot.contentName);
            }

            return cdnClients;
        }
        private static void DownloadManifest(ManifestJob request)
        {
            var cdnClient = new CDNClient(Steam.Instance.Client, request.DepotID, request.Ticket, request.DepotKey);
            List<CDNClient.Server> cdnServers = null;

            for (var i = 0; i <= 5; i++)
            {
                try
                {
                    cdnServers = cdnClient.FetchServerList();

                    if (cdnServers.Count > 0)
                    {
                        break;
                    }
                }
                catch { }
            }

            if (cdnServers == null || cdnServers.Count == 0)
            {
                Log.WriteError("Depot Processor", "Failed to get server list for depot {0}", request.DepotID);

                if (SteamProxy.Instance.ImportantApps.Contains(request.ParentAppID))
                {
                    IRC.SendMain("Important manifest update: {0}{1}{2} {3}(parent {4}){5} -{6} failed to fetch server list", Colors.OLIVE, request.DepotName, Colors.NORMAL, Colors.DARK_GRAY, request.ParentAppID, Colors.NORMAL, Colors.RED);
                }

                lock (ManifestJobs)
                {
                    ManifestJobs.Remove(request);
                }

                return;
            }

            DepotManifest depotManifest = null;

            foreach (var server in cdnServers)
            {
                try
                {
                    cdnClient.Connect(server);

                    depotManifest = cdnClient.DownloadManifest(request.ManifestID);

                    break;
                }
                catch { }
            }

            lock (ManifestJobs)
            {
                ManifestJobs.Remove(request);
            }

            if (depotManifest == null)
            {
                Log.WriteError("Depot Processor", "Failed to download depot manifest for depot {0} (parent {1}) (jobs still in queue: {2})", request.DepotID, request.ParentAppID, ManifestJobs.Count);

                if (SteamProxy.Instance.ImportantApps.Contains(request.ParentAppID))
                {
                    IRC.SendMain("Important manifest update: {0}{1}{2} {3}(parent {4}){5} -{6} failed to download depot manifest from {7} servers", Colors.OLIVE, request.DepotName, Colors.NORMAL, Colors.DARK_GRAY, request.ParentAppID, Colors.NORMAL, Colors.RED, cdnServers.Count);
                }

                return;
            }

            if (SteamProxy.Instance.ImportantApps.Contains(request.ParentAppID))
            {
                IRC.SendMain("Important manifest update: {0}{1}{2} {3}(parent {4}){5} -{6} {7}", Colors.OLIVE, request.DepotName, Colors.NORMAL, Colors.DARK_GRAY, request.ParentAppID, Colors.NORMAL, Colors.DARK_BLUE, SteamDB.GetDepotURL(request.DepotID, "history"));
            }

            var sortedFiles = depotManifest.Files.OrderBy(f => f.FileName, StringComparer.OrdinalIgnoreCase);

            bool shouldHistorize = false;
            var filesNew = new List<DepotFile>();
            var filesOld = new List<DepotFile>();

            foreach (var file in sortedFiles)
            {
                System.Text.Encoding.UTF8.GetString(file.FileHash);

                var depotFile = new DepotFile
                {
                    Name = file.FileName.Replace('\\', '/'),
                    Size = file.TotalSize,
                    Chunks = file.Chunks.Count,
                    Flags = (int)file.Flags
                };

                // TODO: Ideally we would check if filehash is not empty
                if (!file.Flags.HasFlag(EDepotFileFlag.Directory))
                {
                    depotFile.Hash = string.Concat(Array.ConvertAll(file.FileHash, x => x.ToString("X2")));
                }

                filesNew.Add(depotFile);
            }

            using (MySqlDataReader Reader = DbWorker.ExecuteReader("SELECT `Files` FROM `Depots` WHERE `DepotID` = @DepotID LIMIT 1", new MySqlParameter("DepotID", request.DepotID)))
            {
                if (Reader.Read())
                {
                    string files = Reader.GetString("Files");

                    if (!string.IsNullOrEmpty(files))
                    {
                        shouldHistorize = true;
                        filesOld = JsonConvert.DeserializeObject<List<DepotFile>>(files);
                    }
                }
            }

            DbWorker.ExecuteNonQuery("UPDATE `Depots` SET `Files` = @Files WHERE `DepotID` = @DepotID",
                                     new MySqlParameter("@DepotID", request.DepotID),
                                     new MySqlParameter("@Files", JsonConvert.SerializeObject(filesNew, new JsonSerializerSettings { DefaultValueHandling = DefaultValueHandling.Ignore }))
            );

            if (shouldHistorize)
            {
                var filesAdded = new List<string>();

                foreach (var file in filesNew)
                {
                    var oldFile = filesOld.Find(x => x.Name == file.Name);

                    if (oldFile == null)
                    {
                        // We want to historize modifications first, and only then deletions and additions
                        filesAdded.Add(file.Name);
                    }
                    else
                    {
                        if (oldFile.Size != file.Size)
                        {
                            MakeHistory(request, file.Name, "modified", oldFile.Size, file.Size);
                        }
                        else if (file.Hash != null && oldFile.Hash != null && !file.Hash.Equals(oldFile.Hash))
                        {
                            MakeHistory(request, file.Name, "modified", oldFile.Size, file.Size);
                        }

                        filesOld.Remove(oldFile);
                    }
                }

                foreach (var file in filesOld)
                {
                    MakeHistory(request, file.Name, "removed");
                }

                foreach (string file in filesAdded)
                {
                    MakeHistory(request, file, "added");
                }
            }

            lock (ManifestJobs)
            {
                Log.WriteDebug("Depot Processor", "DepotID: Processed {0} (jobs still in queue: {1})", request.DepotID, ManifestJobs.Count);
            }
        }
        private static BlockingCollection<CDNClient> CollectCDNClientsForDepot(DepotDownloadInfo depot)
        {
            Console.WriteLine("Finding content servers...");

            var cdnClients = new BlockingCollection<CDNClient>();
            CDNClient initialClient = new CDNClient( steam3.steamClient, steam3.AppTickets[depot.id] );
            List<CDNClient.Server> cdnServers = null;

            while(true)
            {
                try
                {
                    cdnServers = initialClient.FetchServerList( cellId: (uint)Config.CellID );
                    if (cdnServers != null) break;
                }
                catch (WebException)
                {
                    Console.WriteLine("\nFailed to retrieve content server list.");
                    Thread.Sleep(500);
                }
            }

            if (cdnServers == null)
            {
                Console.WriteLine("\nUnable to query any content servers for depot {0} - {1}", depot.id, depot.contentName);
                return cdnClients;
            }

            var weightedCdnServers = cdnServers.Select(x =>
            {
                int penalty = 0;
                ConfigStore.TheConfig.ContentServerPenalty.TryGetValue(x.Host, out penalty);

                return Tuple.Create(x, penalty);
            }).OrderBy(x => x.Item2).ThenBy(x => x.Item1.WeightedLoad);

            // Grab up to the first eight server in the allegedly best-to-worst order from Steam
            Parallel.ForEach(weightedCdnServers, new ParallelOptions { MaxDegreeOfParallelism = 2 }, (serverTuple, parallelLoop) =>
            {
                var server = serverTuple.Item1;
                CDNClient c = new CDNClient( steam3.steamClient, steam3.AppTickets[ depot.id ] );

                try
                {
                    for (int i = 0; i < server.NumEntries; i++)
                    {
                        c.Connect(server);

                        string cdnAuthToken = null;
                        if (server.Type == "CDN")
                        {
                            steam3.RequestCDNAuthToken(depot.id, server.Host);
                            cdnAuthToken = steam3.CDNAuthTokens[Tuple.Create(depot.id, server.Host)].Token;
                        }

                        c.AuthenticateDepot(depot.id, depot.depotKey, cdnAuthToken);
                        cdnClients.Add(c);
                    }

                    if (cdnClients.Count >= Config.MaxServers) parallelLoop.Stop();
                }
                catch (Exception ex)
                {
                    int penalty = 0;
                    ConfigStore.TheConfig.ContentServerPenalty.TryGetValue(server.Host, out penalty);
                    ConfigStore.TheConfig.ContentServerPenalty[server.Host] = penalty + 1;

                    Console.WriteLine("\nFailed to connect to content server {0}: {1}", server, ex.Message);
                }
            });

            if (cdnClients.Count == 0)
            {
                Console.WriteLine("\nUnable to find any content servers for depot {0} - {1}", depot.id, depot.contentName);
            }

            Config.MaxDownloads = Math.Min(Config.MaxDownloads, cdnClients.Count);

            return cdnClients;
        }