static int Hide(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); StaticModules.UpdateController obj = (StaticModules.UpdateController)ToLua.CheckObject(L, 1, typeof(StaticModules.UpdateController)); obj.Hide(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetInstance(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); StaticModules.UpdateController o = StaticModules.UpdateController.GetInstance(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadServerFiles(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); StaticModules.UpdateController obj = (StaticModules.UpdateController)ToLua.CheckObject(L, 1, typeof(StaticModules.UpdateController)); System.Collections.IEnumerator o = obj.LoadServerFiles(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Show(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); StaticModules.UpdateController obj = (StaticModules.UpdateController)ToLua.CheckObject(L, 1, typeof(StaticModules.UpdateController)); UnityEngine.GameObject o = obj.Show(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetUpdateFileList(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); StaticModules.UpdateController obj = (StaticModules.UpdateController)ToLua.CheckObject(L, 1, typeof(StaticModules.UpdateController)); System.Collections.ArrayList arg0 = (System.Collections.ArrayList)ToLua.CheckObject(L, 2, typeof(System.Collections.ArrayList)); System.Collections.ArrayList arg1 = (System.Collections.ArrayList)ToLua.CheckObject(L, 3, typeof(System.Collections.ArrayList)); System.Collections.ArrayList o = obj.GetUpdateFileList(arg0, arg1); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateStaticModules_UpdateController(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { StaticModules.UpdateController obj = new StaticModules.UpdateController(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: StaticModules.UpdateController.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public UpdateController() { instance = this; }