public GumballMachine(int numberGumballs) { SoldOutState = new SoldOutState(this); NoQuarterState = new NoQuarterState(this); HasQuarterState = new HasQuarterState(this); SoldState = new SoldState(this); WinnerState = new WinnerState(this); Count = numberGumballs; if (numberGumballs > 0) { State = NoQuarterState; } }
public GumballMachine(string location, int count) { State = SoldOutState; Count = count; Location = location; NoQuarterState = new NoQuarterState(this); HasQuarterState = new HasQuarterState(this); SoldOutState = new SoldOutState(this); SoldState = new SoldState(this); WinnerState = new WinnerState(this); if (count > 0) { State = NoQuarterState; } }