private void Machine_Click(object sender, RoutedEventArgs e) { Complication dialog = Complication.MachineSpirit(Starship); dialog.ShowDialog(); UpdateMachine(); }
private void History_Click(object sender, RoutedEventArgs e) { if (Starship.Hull == null || Starship.Hull.History == ShipHistory.None) { Complication dialog = Complication.ShipHistory(Starship); dialog.ShowDialog(); UpdateHistory(); } }