示例#1
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 public AIState(GameState state, EconomicAI eco_ai)
 {
     State = state;
     EcoAI = eco_ai;
     running_modules.Add(EcoAI);
     FreeUnits = new List<BW.Unit>();                
 }
示例#2
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 public ForgeExpand(GameState state, EconomicAI eco_ai) : base(state, eco_ai) { }
示例#3
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 public MassZealots(GameState state, EconomicAI eco_ai) : base(state, eco_ai) { }        
示例#4
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 public EarlyStage(GameState state, EconomicAI eco_ai) : base(state, eco_ai) { }
        // bool haltProduction = false;                       
        

        public SampleDecisionMaker()
        {            
            State = new GameState();
            EcoAI = new EconomicAI(State);
            AIState = new PreInitialize(State, EcoAI);            
        }