public int GetPositionOfSymbol(TextSymbol sym) { int pos = 0; foreach (TextSymbol ts in Symbols) { if (ts == sym) { return(pos); } else { pos += ts.Length; } } return(-1); }
public void SetScript(LuaScript script) { CurrentScript = null; Clear(); TextLines.Clear(); CurrentScript = script; for (int i = 0; i < script.Symbols.Count; i++) { List <LuaSymbol> symline = script.Symbols[i]; TextLine tline = new TextLine(i); for (int j = 0; j < symline.Count; j++) { TextSymbol ts = new TextSymbol(symline[j]); tline.AddSymbol(ts); AppendText(ts.Text, TextColors[(int)ts.Type]); } TextLines.Add(tline); AppendText(Environment.NewLine); } }
public void RemoveSymbol(TextSymbol ts) { Symbols.Remove(ts); ts.Line = null; }
public void AddSymbol(TextSymbol ts) { ts.Line = this; Symbols.Add(ts); }