示例#1
0
        private void StartUpdateResources(object userData)
        {
            if (m_ConfirmFormForm != null)
            {
                Object.Destroy(m_ConfirmFormForm.gameObject);
                m_ConfirmFormForm = null;
            }

            if (m_UpdateResourceForm == null)
            {
                m_UpdateResourceForm = Object.Instantiate(GameEntry.BuiltinData.UpdateResourceFormTemplate);
            }

            Log.Info("Start update resources...");
            GameEntry.Resource.UpdateResources(OnUpdateResourcesComplete);
        }
示例#2
0
        protected override void OnEnter(ProcedureOwner procedureOwner)
        {
            base.OnEnter(procedureOwner);

            m_UpdateResourcesComplete = false;
            m_UpdateCount             = procedureOwner.GetData <VarInt>("UpdateResourceCount");
            procedureOwner.RemoveData("UpdateResourceCount");
            m_UpdateTotalZipLength = procedureOwner.GetData <VarLong>("UpdateResourceTotalZipLength");
            procedureOwner.RemoveData("UpdateResourceTotalZipLength");
            m_UpdateSuccessCount = 0;
            m_UpdateLengthData.Clear();
            m_UpdateResourceForm = null;
            m_ConfirmFormForm    = null;

            GameEntry.Event.Subscribe(ResourceUpdateStartEventArgs.EventId, OnResourceUpdateStart);
            GameEntry.Event.Subscribe(ResourceUpdateChangedEventArgs.EventId, OnResourceUpdateChanged);
            GameEntry.Event.Subscribe(ResourceUpdateSuccessEventArgs.EventId, OnResourceUpdateSuccess);
            GameEntry.Event.Subscribe(ResourceUpdateFailureEventArgs.EventId, OnResourceUpdateFailure);

            if (Application.internetReachability == NetworkReachability.ReachableViaCarrierDataNetwork ||
                Application.internetReachability == NetworkReachability.ReachableViaLocalAreaNetwork)
            {
                if (m_ConfirmFormForm == null)
                {
                    m_ConfirmFormForm = Object.Instantiate(GameEntry.BuiltinData.ConfirmFormTemplate);
                    m_ConfirmFormForm.SetConfirUI(new DialogParams
                    {
                        Mode           = 2,
                        Title          = GameEntry.Localization.GetString("UpdateResourceViaCarrierDataNetwork.Title"),
                        Message        = GameEntry.Localization.GetString("UpdateResourceViaCarrierDataNetwork.Message", GetByteLengthString(m_UpdateTotalZipLength)),
                        ConfirmText    = GameEntry.Localization.GetString("UpdateResourceViaCarrierDataNetwork.UpdateButton"),
                        OnClickConfirm = StartUpdateResources,
                        CancelText     = GameEntry.Localization.GetString("UpdateResourceViaCarrierDataNetwork.QuitButton"),
                        OnClickCancel  = delegate(object userData) { UnityGameFramework.Runtime.GameEntry.Shutdown(ShutdownType.Quit); },
                    });
                }
                return;
            }

            StartUpdateResources(null);
        }
示例#3
0
        protected override void OnLeave(ProcedureOwner procedureOwner, bool isShutdown)
        {
            if (m_UpdateResourceForm != null)
            {
                Object.Destroy(m_UpdateResourceForm.gameObject);
                m_UpdateResourceForm = null;
            }

            if (m_ConfirmFormForm != null)
            {
                Object.Destroy(m_ConfirmFormForm.gameObject);
                m_ConfirmFormForm = null;
            }

            GameEntry.Event.Unsubscribe(ResourceUpdateStartEventArgs.EventId, OnResourceUpdateStart);
            GameEntry.Event.Unsubscribe(ResourceUpdateChangedEventArgs.EventId, OnResourceUpdateChanged);
            GameEntry.Event.Unsubscribe(ResourceUpdateSuccessEventArgs.EventId, OnResourceUpdateSuccess);
            GameEntry.Event.Unsubscribe(ResourceUpdateFailureEventArgs.EventId, OnResourceUpdateFailure);

            base.OnLeave(procedureOwner, isShutdown);
        }