/// <summary> /// Adds an SGLNode to the list of associated SGLNodes using a direction. /// </summary> /// <param name="SGLNode"></param> public void AddNode(SGLNode <T> SGLNode, bool isDirected) { SGLEdge <T> edge = new SGLEdge <T>(this, SGLNode, isDirected); AdjacencyList.Add(edge); }
/// <summary> /// Adds an SGLNode to the list of associated SGLNodes. /// </summary> /// <param name="SGLNode"></param> public void AddNode(SGLNode <T> SGLNode) { SGLEdge <T> edge = new SGLEdge <T>(this, SGLNode); AdjacencyList.Add(edge); }