public PlanetView() { this.mapManipulator = null; this.scaffolding = new Scaffolding(); this.targetIdentifier = new TargetIdentifier(); this.heroIdentifier = new HeroIdentifier(); this.spawnProtection = new SpawnProtectionView(); this.Reset(); }
public void StartMapManipulation() { this.mapManipulator = new MapManipulator(this.yToHypotenuse, this.cornerLocators); }