public unsafe static long $Invoke55(long instance, long *args) { UXElement.SetHierarchyDepth((GameObject)GCHandledObjects.GCHandleToObject(*args), *(int *)(args + 1), *(int *)(args + 2)); return(-1L); }
public void SetTweenTarget(UXElement element) { UIButton nGUIButton = this.component.NGUIButton; nGUIButton.tweenTarget = element.Root; }
public int GetSortedIndex(UXElement element) { return(this.gridComponent.NGUIGrid.GetIndex(element.Root.transform)); }