public static void SetString(string key, string value) { UserPlayerPrefsController.ClearOriginalKey(key); string prefix = UserPlayerPrefsController.GetPrefix(); PlayerPrefs.SetString(prefix + key, value); }
public unsafe static long $Invoke0(long instance, long *args) { UserPlayerPrefsController.ClearOriginalKey(Marshal.PtrToStringUni(*(IntPtr *)args)); return(-1L); }