public static void Start() { //BotType = TypeOfBotWhenRun.None; //MobAttacked = new MobAttackedManagerByBot(); //CurrentCastSkill = new CurrentCastSkill(); BadStatus = false; //BotType = TypeOfBotWhenRun.Train; BotOutput.SelectNewMob(); //UsingSkillStatus = TypeOfUsingSkill.None; }
public static void ContinueAfterCastSkill() { BotOutput.CastSkill_Buff(); }