public BalloonLife(LifeDisplayPanel panel, int index) { this.panel = panel; this.index = index; this.scale = panel.scale; this.texture = SquatBugsMainGame.GetInstance().game.Content.Load<Texture2D>("Bugs/lieveheers_blauw_sprite"); }
public EnemieBugsLife(LifeDisplayPanel panel, int index) { this.panel = panel; this.index = index; this.scale = panel.enemiescale; this.texture = SquatBugsMainGame.GetInstance().game.Content.Load<Texture2D>("Bugs/insect"); }