public void Handle(SqlRunnerOptions message) { SimpleLogger.LogThisReallyCrappyMessage("Info", "Handling runner request"); var runnerActorWrapper = ActorWrapper.GetUserActorSelection(ActorWrapper.RunnerActorName); var statusUpdateActor = ActorWrapper.GetUserActorSelection(ActorWrapper.StatusUpdateActorName); var scriptObjects = RunnableScriptObject.GetFirstScriptFromQueue(); if (!scriptObjects.Any()) { Sender.Tell(new ThereIsNoDataOnlyZuulMessage(), Self); return; } // double lock var script = scriptObjects.ElementAt(0); LogResultPickedUp(script, statusUpdateActor); var sameScript = RunnableScriptObject.GetDataByScriptId(script.RunnableScriptId); if (!sameScript.ProcessInfoIsSame(script)) { runnerActorWrapper.Tell(script, Self); Sender.Tell(new GetToTheChopperMessage { ScriptId = script.RunnableScriptId }, Self); } else { Sender.Tell(new ThereIsNoDataOnlyZuulMessage(), Self); } }
public void Handle(RunnableScriptObject message) { SimpleLogger.LogThisReallyCrappyMessage("Info", "Handle script run request"); var storageActor = ActorWrapper.GetUserActorSelection(ActorWrapper.StorageActorName); var scriptPullActor = ActorWrapper.GetUserActorSelection(ActorWrapper.ScriptPullActorName); var statusUpdateActor = ActorWrapper.GetUserActorSelection(ActorWrapper.StatusUpdateActorName); try { // pick it up! LogResultProcessing(message, statusUpdateActor); GetScriptContentsDataSetResult(message); LogResultSuccess(message, storageActor, scriptPullActor, statusUpdateActor); } catch (Exception e) { LogResultFailure(message, storageActor, statusUpdateActor, e); } }