/// <summary> /// A generic cloning method that works when everything is public /// </summary> /// <returns>A duplicate of the sprite info.</returns> public SpriteInfo Clone() { return(SpriteDatabase.CloneByXMLSerializing <SpriteInfo>(this)); }
/// <summary> /// A generic cloning method that works when everything is public /// </summary> /// <returns>A clone of the specified AnimationInfo</returns> public AnimationInfo Clone() { return(SpriteDatabase.CloneByXMLSerializing <AnimationInfo>(this)); }