public uint this[int index] { get { return((uint)SprExport.Spr_vector_get_unsigned_int(this, index)); } set { SprExport.Spr_vector_set_unsigned_int(this, index, value); } }
public uint this[int index] { get { return((uint)SprExport.Spr_vector_get_unsigned_int(this, index)); } set { SprExport.Spr_vector_set_unsigned_int(this, index, value); } }