private void SpotifyOnOnPlayStateChange(PlayStateEventArgs playStateEventArgs) { SnapApi.ReportTrack(playStateEventArgs.Playing ? lastTrack : (Track?) null); }
private void _spotify_OnPlayStateChange(object sender, PlayStateEventArgs e) { UpdatePlayingStatus(e.Playing); }
private void spotify_OnPlayStateChange(object sender, PlayStateEventArgs e) { if (e.Playing) { btnPlayPause.BackgroundImage = Properties.Resources.pause_icon; btnPlayPause.Tag = true; } else if (!e.Playing) { btnPlayPause.BackgroundImage = Properties.Resources.play_icon; btnPlayPause.Tag = false; } }
public void Spotify_OnPlayStateChange(PlayStateEventArgs ev) { if (ev.Playing) { Track track = spotify.GetStatus().Track; this.Notify("Now Playing", track.TrackResource.Name + " by " + track.ArtistResource.Name); } }
private void CSLlLocalAPI_OnPlayStateChange(PlayStateEventArgs e) { if (e.Playing) { StatusResponse pSReStatus = cSLlLocalAPI.GetStatus(); if(pSReStatus!= null) { cTrkCurrentlyPlaying = pSReStatus.Track; MonitorTrackChangedEventArgs pArgArgs = new MonitorTrackChangedEventArgs() { CurrentTrack = cTrkCurrentlyPlaying, Skip = false }; if (TrackChanged != null) { TrackChanged(this, pArgArgs); } if (pArgArgs.Skip) { cSLlLocalAPI.Skip(); } } } }
private void OnLocalPlayStateChange(object sender, SpotifyAPI.Local.PlayStateEventArgs e) { OnPlayStateChange?.Invoke(sender, new PlayStateEventArgs(e.Playing)); }
void _spotify_OnPlayStateChange(PlayStateEventArgs e) { UpdatePlayingStatus(e.Playing); }
void spotifyLocalAPI_OnPlayStateChange(PlayStateEventArgs e) { if (!e.Playing) { var currentDelayMenuItem = _delayMenutItems.Single(x => x.Checked); _trayIcon.BalloonTipText = currentDelayMenuItem.Text; _trayIcon.ShowBalloonTip(5000); _resumeTimer.Stop(); _resumeTimer.Interval = (int)currentDelayMenuItem.Tag; _resumeTimer.Start(); } else if (_resumeTimer.Enabled) _resumeTimer.Stop(); }
private void spotify_OnPlayStateChange(object sender, PlayStateEventArgs e) { UpdatePlayingStatus(e.Playing); StatusResponse status = _spotify.GetStatus(); if (status.Track != null && status.Playing && !trackChanged) // Update track infos ShowUpdatedTrack(status.Track, Program._isAutoDisplaySong); trackChanged = false; }
private void _spotify_OnPlayStateChange(object sender, PlayStateEventArgs e) { if (InvokeRequired) { Invoke(new Action(() => _spotify_OnPlayStateChange(sender, e))); return; } UpdatePlayingStatus(e.Playing); }
private void UpdateSpotifyPlayState(object sender, PlayStateEventArgs e) { ((WindowsProfileDataModel) DataModel).Spotify.Playing = e.Playing; }