public float Radians() { return(MathF.Atan2(y, x)); }
// ----- FUNCTIONS ----- \\ public float Magnitude() { return(MathF.Sqrt(Squared())); }
public float Radians() { return(MathF.Atan2(y, x)); }
// ----- FUNCTIONS ----- \\ public float Magnitude() { return(MathF.Sqrt(Squared())); }