/// <summary> /// Populates the page with content passed during navigation. Any saved state is also /// provided when recreating a page from a prior session. /// </summary> /// <param name="sender"> /// The source of the event; typically <see cref="NavigationHelper"/>. /// </param> /// <param name="e">Event data that provides both the navigation parameter passed to /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and /// a dictionary of state preserved by this page during an earlier /// session. The state will be null the first time a page is visited.</param> private async void NavigationHelper_LoadState(object sender, LoadStateEventArgs e) { if (e.PageState != null) { if (e.PageState.ContainsKey("MapRotation") && e.PageState["MapRotation"]!=null) { mapRotation = (MapRotation) e.PageState["MapRotation"]; } else { mapRotation = await SplatoonInk.GetMapRotation(); } } else { mapRotation = await SplatoonInk.GetMapRotation(); } if(mapRotation!=null) listView.ItemsSource= mapRotation.schedule; }
/// <summary> /// Populates the page with content passed during navigation. Any saved state is also /// provided when recreating a page from a prior session. /// </summary> /// <param name="sender"> /// The source of the event; typically <see cref="NavigationHelper"/> /// </param> /// <param name="e">Event data that provides both the navigation parameter passed to /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and /// a dictionary of state preserved by this page during an earlier /// session. The state will be null the first time a page is visited.</param> private void NavigationHelper_LoadState(object sender, LoadStateEventArgs e) { }