示例#1
0
		public static float PointToSegment(Point p1, Segment s)
		{
			// this is from the web - don't ask exactly how it works!

			PointF p=new PointF(p1.X, p1.Y);

			Vector v = new Vector(s.P1, s.P0);
			Vector w = new Vector(p, s.P0);

			double c1 = w * v;
			if ( c1 <= 0 )
				// this handles the case when the point is
				// nearer the first end point than a point on the line
				return Distance(p, s.P0);

			double c2 = v * v;
			if ( c2 <= c1 )
				// this handles the case when the point is
				// nearer the second end point than a point on the line
				return Distance(p, s.P1);

			double b = c1 / c2;

			PointF Pb= s.P0 + (v * b);

			return Distance(p, Pb);
		}
示例#2
0
		/// Calculate how far a given point is from the spiro curve
		private bool PointNearSegment(Point pt)
		{
			if (points == null)
				Init();

			// go around the shape and construct a segment from consecutive
			// points and see how far the point is from the segment
			PointF pt1 = new PointF(points[0].X, points[0].Y);
			for (int n = 1; n < points.Length; n++)
			{
				PointF pt2 = new PointF(points[n].X, points[n].Y);
				Segment s = new Segment(pt1, pt2);

				if (LineUtil.PointToSegment(pt, s) < 5)
					return true;

				pt1 = pt2;
			}
			return false;
		}