private void SetUpGameBoardDecks() { for (int i = 0; i < invasion.FearDeck.Count; i++) { FearCard c = invasion.FearDeck[i]; DealCardToNewDeck(c); Canvas.SetZIndex(c, invasion.FearDeck.Count - i); mainCanvas.Children.Add(c); } for (int i = 0; i < invasion.EventDeck.Count; i++) { EventCard c = invasion.EventDeck[i]; DealCardToNewDeck(c); Canvas.SetZIndex(c, invasion.EventDeck.Count - i); mainCanvas.Children.Add(c); } for (int i = 0; i < invasion.InvaderDeck.Count; i++) { InvaderCard c = invasion.InvaderDeck[i]; DealCardToNewDeck(c); Canvas.SetZIndex(c, invasion.InvaderDeck.Count - i); mainCanvas.Children.Add(c); } foreach (BlightCard c in invasion.BlightDeck) { DealCardToNewDeck(c); mainCanvas.Children.Add(c); } foreach (AdversaryCard c in invasion.AdversaryDeck) { if (invasion.MyAdversary.Id == c.Id) { DealCardToNewDeck(c); Canvas.SetZIndex(c, 1); mainCanvas.Children.Add(c); } } // Check for Adversary == England Level 3+ if (invasion.HighImmigration == true) { SetBoardForEngland(); } else { RemoveHighImmigrationTile(); } }
private void CreateInvaderDeck() { InvaderBox.Clear(); InvaderDeck.Clear(); // construct and initialize all Invader cards by Phase for (int i = 1; i <= 4; i++) { String backPath = "assets/cards/invader/cards-invader-00.png"; ImageSource back = new BitmapImage(new Uri(backPath, UriKind.Relative)); String s = "0" + i.ToString(); String frontPath = "assets/cards/invader/cards-invader-" + s + ".png"; ImageSource front = new BitmapImage(new Uri(frontPath, UriKind.Relative)); InvaderCard ic = new InvaderCard(i, 1, front, back); InvaderDeck.Add(ic); } InvaderDeck.Shuffle(); InvaderBox.Add(InvaderDeck[0]); InvaderDeck.RemoveAt(0); ObservableCollection <InvaderCard> phase2 = new ObservableCollection <InvaderCard>(); for (int i = 6; i <= 10; i++) { String backPath = "assets/cards/invader/cards-invader-05.png"; ImageSource back = new BitmapImage(new Uri(backPath, UriKind.Relative)); String s = ""; if (i < 10) { s = "0" + i.ToString(); } else { s = i.ToString(); } String frontPath = "assets/cards/invader/cards-invader-" + s + ".png"; ImageSource front = new BitmapImage(new Uri(frontPath, UriKind.Relative)); InvaderCard ic = new InvaderCard(i, 2, front, back); phase2.Add(ic); } phase2.Shuffle(); InvaderBox.Add(phase2[0]); phase2.RemoveAt(0); foreach (InvaderCard c in phase2) { InvaderDeck.Add(c); } ObservableCollection <InvaderCard> phase3 = new ObservableCollection <InvaderCard>(); for (int i = 12; i <= 17; i++) { String backPath = "assets/cards/invader/cards-invader-11.png"; ImageSource back = new BitmapImage(new Uri(backPath, UriKind.Relative)); String s = i.ToString(); String frontPath = "assets/cards/invader/cards-invader-" + s + ".png"; ImageSource front = new BitmapImage(new Uri(frontPath, UriKind.Relative)); InvaderCard ic = new InvaderCard(i, 3, front, back); phase3.Add(ic); } phase3.Shuffle(); InvaderBox.Add(phase3[0]); phase3.RemoveAt(0); foreach (InvaderCard c in phase3) { InvaderDeck.Add(c); } }