protected void LoadScene(PomlScene scene)
 {
     foreach (var element in scene.Elements)
     {
         LoadElement(element, transform);
     }
 }
        private PomlScene ParseScene(XmlNode scene, string basePath)
        {
            var elements = ParseElements(scene, basePath);

            var pomlScene = new PomlScene()
            {
                Elements = elements
            };

            return(pomlScene);
        }