void Apply (SkeletonRenderer skeletonRenderer) { atlas = atlasAsset.GetAtlas(); AtlasAttachmentLoader loader = new AtlasAttachmentLoader(atlas); float scaleMultiplier = skeletonRenderer.skeletonDataAsset.scale; var enumerator = attachments.GetEnumerator(); while (enumerator.MoveNext()) { var entry = (SlotRegionPair)enumerator.Current; var regionAttachment = loader.NewRegionAttachment(null, entry.region, entry.region); regionAttachment.Width = regionAttachment.RegionOriginalWidth * scaleMultiplier; regionAttachment.Height = regionAttachment.RegionOriginalHeight * scaleMultiplier; regionAttachment.SetColor(new Color(1, 1, 1, 1)); regionAttachment.UpdateOffset(); var slot = skeletonRenderer.skeleton.FindSlot(entry.slot); slot.Attachment = regionAttachment; } }
public SkeletonData GetSkeletonData(bool quiet) { if (atlasAssets == null) { atlasAssets = new AtlasAsset[0]; if (!quiet) Debug.LogError("Atlas not set for SkeletonData asset: " + name, this); Reset(); return null; } if (skeletonJSON == null) { if (!quiet) Debug.LogError("Skeleton JSON file not set for SkeletonData asset: " + name, this); Reset(); return null; } #if !SPINE_TK2D if (atlasAssets.Length == 0) { Reset(); return null; } #else if (atlasAssets.Length == 0 && spriteCollection == null) { Reset(); return null; } #endif Atlas[] atlasArr = new Atlas[atlasAssets.Length]; for (int i = 0; i < atlasAssets.Length; i++) { if (atlasAssets[i] == null) { Reset(); return null; } atlasArr[i] = atlasAssets[i].GetAtlas(); if (atlasArr[i] == null) { Reset(); return null; } } if (skeletonData != null) return skeletonData; AttachmentLoader attachmentLoader; float skeletonDataScale; #if !SPINE_TK2D attachmentLoader = new AtlasAttachmentLoader(atlasArr); skeletonDataScale = scale; #else if (spriteCollection != null) { attachmentLoader = new SpriteCollectionAttachmentLoader(spriteCollection); skeletonDataScale = (1.0f / (spriteCollection.invOrthoSize * spriteCollection.halfTargetHeight) * scale); } else { if (atlasArr.Length == 0) { Reset(); if (!quiet) Debug.LogError("Atlas not set for SkeletonData asset: " + name, this); return null; } attachmentLoader = new AtlasAttachmentLoader(atlasArr); skeletonDataScale = scale; } #endif try { //var stopwatch = new System.Diagnostics.Stopwatch(); if (skeletonJSON.name.ToLower().Contains(".skel")) { var input = new MemoryStream(skeletonJSON.bytes); var binary = new SkeletonBinary(attachmentLoader); binary.Scale = skeletonDataScale; //stopwatch.Start(); skeletonData = binary.ReadSkeletonData(input); } else { var input = new StringReader(skeletonJSON.text); var json = new SkeletonJson(attachmentLoader); json.Scale = skeletonDataScale; //stopwatch.Start(); skeletonData = json.ReadSkeletonData(input); } //stopwatch.Stop(); //Debug.Log(stopwatch.Elapsed); } catch (Exception ex) { if (!quiet) Debug.LogError("Error reading skeleton JSON file for SkeletonData asset: " + name + "\n" + ex.Message + "\n" + ex.StackTrace, this); return null; } stateData = new AnimationStateData(skeletonData); FillStateData(); return skeletonData; }
public SkeletonData GetSkeletonData (bool quiet) { if (atlasAssets == null) { atlasAssets = new AtlasAsset[0]; if (!quiet) Debug.LogError("Atlas not set for SkeletonData asset: " + name, this); Clear(); return null; } if (skeletonJSON == null) { if (!quiet) Debug.LogError("Skeleton JSON file not set for SkeletonData asset: " + name, this); Clear(); return null; } #if !SPINE_TK2D if (atlasAssets.Length == 0) { Clear(); return null; } #else if (atlasAssets.Length == 0 && spriteCollection == null) { Clear(); return null; } #endif if (skeletonData != null) return skeletonData; AttachmentLoader attachmentLoader; float skeletonDataScale; Atlas[] atlasArray = this.GetAtlasArray(); #if !SPINE_TK2D attachmentLoader = new AtlasAttachmentLoader(atlasArray); skeletonDataScale = scale; #else if (spriteCollection != null) { attachmentLoader = new Spine.Unity.TK2D.SpriteCollectionAttachmentLoader(spriteCollection); skeletonDataScale = (1.0f / (spriteCollection.invOrthoSize * spriteCollection.halfTargetHeight) * scale); } else { if (atlasArray.Length == 0) { Reset(); if (!quiet) Debug.LogError("Atlas not set for SkeletonData asset: " + name, this); return null; } attachmentLoader = new AtlasAttachmentLoader(atlasArray); skeletonDataScale = scale; } #endif bool isBinary = skeletonJSON.name.ToLower().Contains(".skel"); SkeletonData loadedSkeletonData; try { if (isBinary) loadedSkeletonData = SkeletonDataAsset.ReadSkeletonData(skeletonJSON.bytes, attachmentLoader, skeletonDataScale); else loadedSkeletonData = SkeletonDataAsset.ReadSkeletonData(skeletonJSON.text, attachmentLoader, skeletonDataScale); } catch (Exception ex) { if (!quiet) Debug.LogError("Error reading skeleton JSON file for SkeletonData asset: " + name + "\n" + ex.Message + "\n" + ex.StackTrace, this); return null; } this.InitializeWithData(loadedSkeletonData); return skeletonData; }