void AdFinishedHandler(SpilAdFinishedResponse response) { // Re-enable the game music etc. // When an ad finishes we can immediately request a new one if (response.GetTypeAsEnum() == enumAdType.RewardVideo) { Spil.Instance.SendRequestRewardVideoEvent(); } if (response.GetTypeAsEnum() == enumAdType.MoreApps) { Spil.Instance.RequestMoreApps(); } // Reward video's may also send a reward in the response if the video wasn't dismissed if (response.reward != null) { int rewardAmount = response.reward.reward; Debug.Log ("Rewarded " + rewardAmount + (response.reward.currencyName != null ? " " + response.reward.currencyName : " credits")); } }
void AdFinishedHandler(SpilAdFinishedResponse response) { // Re-enable the game music etc. txtStatus1.text = "Ad finished"; // Reward video's may also send a reward in the response if the video wasn't dismissed if (response.reward != null) { int rewardAmount = response.reward.reward; txtStatus1.text = "Rewarded " + rewardAmount + (response.reward.currencyName != null ? " " + response.reward.currencyName : " credits"); } }