static void Main() { SpeechSynthesizer synth = new SpeechSynthesizer(); foreach (var item in synth.GetInstalledVoices()) // zeigt die namen aller installierten stimmen an { Console.WriteLine(item.VoiceInfo.Name); } synth.SelectVoice("Microsoft Hedda Desktop"); synth.Speak("Hallo Welt"); Console.ReadLine(); }
public static void SpeakSsml(string ssml, string defaultVoiceName, MemoryStream memoryStream, SpeechSynthesizer speechSynthesizer = null) { speechSynthesizer = speechSynthesizer ?? SpeechSynthesizer; lock (speechSynthesizer) { if (!string.IsNullOrEmpty(defaultVoiceName)) { speechSynthesizer.SelectVoice(defaultVoiceName); } SpeechSynthesizer.SetOutputToAudioStream(memoryStream, new SpeechAudioFormatInfo(EncodingFormat.Pcm, SPEECH_SAMPLE_RATE, SPEECH_BITS_PER_SAMPLE, SPEECH_CHANNELS, SPEECH_SAMPLE_RATE * SPEECH_CHANNELS * SPEECH_BITS_PER_SAMPLE / 8, 2, null)); //speechSynthesizer.SetOutputToWaveStream(memoryStream); speechSynthesizer.SpeakSsml(ssml); } }
/// <summary> /// SAPI5を起動する /// </summary> public void Activate() { if (!IsActive()) { synthesizer = new SpeechSynthesizer(); var voice = synthesizer.GetInstalledVoices(); for (int i = 0; i < voice.Count; i++) { var v = voice[i].VoiceInfo.Name; if (v.IndexOf(_voiceName) >= 0) { synthesizer.SelectVoice(v); break; } } } }
static string VoiceChooser(SpeechSynthesizer synthesizer) { string voicename; var culture = CultureInfo.GetCultureInfo("zh-TW"); var voices = synthesizer.GetInstalledVoices(culture); if (voices.Count > 0) { voicename = voices[0].VoiceInfo.Name; synthesizer.SelectVoice(voicename); Console.WriteLine("找到中文語音合成引擎 : " + voicename); } else { voicename = synthesizer.GetInstalledVoices()[0].VoiceInfo.Name; Console.WriteLine("沒有中文語音合成引擎,使用英文語音合成引擎 : " + voicename); } return(voicename); }
static void Main(string[] args) { // Initialize a new instance of the SpeechSynthesizer. SpeechSynthesizer synth = new SpeechSynthesizer(); var voices = synth.GetInstalledVoices(CultureInfo.GetCultureInfo("ES-es")); synth.SelectVoice(synth.GetInstalledVoices().Single(x => x.VoiceInfo.Name.Contains("Helena")).VoiceInfo.Name); //Raul/Laura/Helena // Configure the audio output. synth.SetOutputToDefaultAudioDevice(); // Speak a string. //synth.Speak("Hola Anabel"); //Console.ReadKey(); //synth.Speak("¿Como estas?"); //Console.ReadKey(); //synth.Speak("¿Como se llama tu perrito?"); //Console.ReadKey(); //synth.Speak("¿Como se llama tu cole?"); //Console.ReadKey(); synth.Speak("Hola Chombita."); Console.ReadKey(); synth.Speak("Tienes que irte a la cama ya"); Console.ReadKey(); synth.Speak("¿Te veo mañana?"); Console.ReadKey(); synth.Speak("Ve con mama, y hazle caso en todo."); Console.ReadKey(); Console.WriteLine(); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); }