// The smaller of the two possible angles between the two vectors is returned, therefore the result will never be greater than 180 degrees or smaller than -180 degrees. // If you imagine the from and to vectors as lines on a piece of paper, both originating from the same point, then the /axis/ vector would point up out of the paper. // The measured angle between the two vectors would be positive in a clockwise direction and negative in an anti-clockwise direction. public static FP SignedAngle(FPVector from, FPVector to, FPVector axis) { FPVector fromNorm = from.normalized, toNorm = to.normalized; FP unsignedAngle = FPMath.Acos(FPMath.Clamp(Dot(fromNorm, toNorm), -FP.ONE, FP.ONE)) * FPMath.Rad2Deg; FP sign = FPMath.Sign(Dot(axis, Cross(fromNorm, toNorm))); return(unsignedAngle * sign); }
// Returns the angle in degrees between /from/ and /to/. This is always the smallest public static FP Angle(FPVector from, FPVector to) { return(FPMath.Acos(FPMath.Clamp(Dot(from.normalized, to.normalized), -FP.ONE, FP.ONE)) * FPMath.Rad2Deg); }