示例#1
0
        public override bool Equals(object o)
        {
            if (this == o)
            {
                return(true);
            }
            if (o == null || GetType() != o.GetType())
            {
                return(false);
            }

            BufferedLine that = (BufferedLine)o;

            if (that.buf.CompareTo(buf) != 0)
            {
                return(false);
            }
            if (!pA.Equals(that.pA))
            {
                return(false);
            }
            if (!pB.Equals(that.pB))
            {
                return(false);
            }

            return(true);
        }
示例#2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="points">ordered control points. If empty then this shape is empty.</param>
        /// <param name="buf">Buffer &gt;= 0</param>
        /// <param name="expandBufForLongitudeSkew">
        /// See <see cref="BufferedLine.ExpandBufForLongitudeSkew(IPoint, IPoint, double)"/>
        /// If true then the buffer for each segment is computed.
        /// </param>
        /// <param name="ctx"></param>
        public BufferedLineString(IList <IPoint> points, double buf, bool expandBufForLongitudeSkew,
                                  SpatialContext ctx)
        {
            this.buf = buf;

            if (!points.Any())
            {
                this.segments = ctx.MakeCollection(new List <IShape>());
            }
            else
            {
                List <IShape> segments = new List <IShape>(points.Count - 1);

                IPoint prevPoint = null;
                foreach (IPoint point in points)
                {
                    if (prevPoint != null)
                    {
                        double segBuf = buf;
                        if (expandBufForLongitudeSkew)
                        {
                            //TODO this is faulty in that it over-buffers.  See Issue#60.
                            segBuf = BufferedLine.ExpandBufForLongitudeSkew(prevPoint, point, buf);
                        }
                        segments.Add(new BufferedLine(prevPoint, point, segBuf, ctx));
                    }
                    prevPoint = point;
                }
                if (!segments.Any())
                {//TODO throw exception instead?
                    segments.Add(new BufferedLine(prevPoint, prevPoint, buf, ctx));
                }
                this.segments = ctx.MakeCollection(segments);
            }
        }