public GameModel(Tablesize tablesize) { this.tablesize = tablesize; this.spaceship = new Spaceship(new Koordinate(this.tablesize.first / 2, this.tablesize.second - 1)); this.asteroids = new List <Asteroid>(); this.numberOfAsteroidsToCreate = 1; }
public GameModel(Tablesize tablesize) { this.tablesize = tablesize; NewGame(); }