示例#1
0
        public void RPC_AcceptConversation(string username, string group, int PVID)
        {
            CharacterScript mainPlayerScript = (PhotonNetwork.LocalPlayer.TagObject as GameObject).GetComponent <CharacterScript>();

            mainPlayerScript.AcceptConversationRequest(username, group, 3, true);
        }
示例#2
0
 public void AcceptConversationRequest(string username, string group, int PVID)
 {
     Debug.Log("zzzthird pvid " + PVID);
     player.AcceptConversationRequest(username, group, PVID, false);
 }