void Awake() { inPublicRoom = PlayerPrefs.GetInt("isInPublicWorld"); friendsPreviousAccessories = new Dictionary <int, List <GameObject> >(); if (!photonView.IsMine) { otherPlayer = true; } else { mainCam = Resources.Load("Main Camera") as GameObject; mainCam = Instantiate(mainCam); PlayerFollow cameraScript = mainCam.GetComponent <PlayerFollow>(); cameraScript.SetCameraTarget(transform, inPublicRoom); GameObject itemControllerObject = GameObject.FindGameObjectWithTag("ItemPlacementController") as GameObject; PV = transform.GetComponent <PhotonView>(); username = PlayerPrefs.GetString("username"); accessories = PlayerPrefs.GetString("Accessories"); string tats = PlayerPrefs.GetString("Asdfad"); previousAccesories = new List <GameObject>(); // SetCharacterAccessories(accessories, previousAccesories, transform); PV.RPC("RPC_ChangeCharacterName", RpcTarget.AllBuffered, username, PV.ViewID); PV.RPC("RPC_SetCharacterAccessories", RpcTarget.AllBuffered, accessories, PV.ViewID); itemLoader = GameObject.FindGameObjectWithTag("ItemLoader"); if (inPublicRoom == 1) { GameObject.FindGameObjectWithTag("Canvas").GetComponent <InputHandler>().SetTarget(this); itemLoader.GetComponent <ItemLoaderStore>().SetCamera(mainCam.GetComponent <PlayerFollow>()); } else { roomID = PlayerPrefs.GetString("currentRoomID"); myRoomID = PlayerPrefs.GetString("myRoomID"); myRoom = roomID == myRoomID; if (myRoom) { GameObject itemController = GameObject.FindGameObjectWithTag("ItemPlacementController"); itemController.GetComponent <ItemPlacementController>().SetTarget(transform); itemLoader.GetComponent <ItemLoader>().SetCamera(mainCam.GetComponent <PlayerFollow>()); CharacterChange charChange = GameObject.FindGameObjectWithTag("CharacterChange").GetComponent <CharacterChange>(); charChange.SetTargetCharacter(this); charChange.UpdateAccessories(accessories); GameObject notificationManager = GameObject.FindGameObjectWithTag("NotificationManager"); notificationManager.GetComponent <InnerNotifManagerScript>().SetCharacterTarget(transform, username, myRoomID); } } } }
void Awake() { inPublicRoom = PlayerPrefs.GetInt("isInPublicWorld"); friendsPreviousAccessories = new Dictionary <int, List <GameObject> >(); itemLoader = GameObject.FindGameObjectWithTag("ItemLoader"); if (!photonView.IsMine) { otherPlayer = true; if (inPublicRoom == 1) { ChatManager = (GameObject.FindGameObjectWithTag("ChatManager") as GameObject).GetComponent <PublicWorldChatManager>(); } } else { charSetup = PlayerPrefs.GetString("myCharacter"); SetUpCharacter(charSetup); mainCam = Resources.Load("Main Camera") as GameObject; mainCam = Instantiate(mainCam); PlayerFollow cameraScript = mainCam.GetComponent <PlayerFollow>(); cameraScript.SetCameraTarget(characterController.transform, inPublicRoom); GameObject itemControllerObject = GameObject.FindGameObjectWithTag("ItemPlacementController") as GameObject; PV = transform.GetComponent <PhotonView>(); username = PlayerPrefs.GetString("username"); previousAccesories = new List <GameObject>(); PV.RPC("RPC_ChangeCharacterName", RpcTarget.AllBuffered, username, PV.ViewID); PV.RPC("RPC_SetCharacterAccessories", RpcTarget.AllBuffered, charSetup, PV.ViewID); if (inPublicRoom == 1) { ChatManager = (GameObject.FindGameObjectWithTag("ChatManager") as GameObject).GetComponent <PublicWorldChatManager>(); ChatManager.SetMainCharacter(this); publicWorldInterestGroup = -1; currentlyTalkingTo = ""; GameObject.FindGameObjectWithTag("Canvas").GetComponent <InputHandler>().SetTarget(this); itemLoader.GetComponent <ItemLoaderStore>().ShareProperties(mainCam.GetComponent <PlayerFollow>(), transform); uiManager = itemLoader.GetComponent <ItemLoaderStore>().ReturnUIManager(); uiManager.GetComponent <UIManagerPublicScript>().AddPlayerToOtherComponents(this); uiManager.GetComponent <UIManagerPublicScript>().SetSitDownListeners(SitDown, StandUp); SetParticipateInConvoCollider(); StartCoroutine(ActivateChat()); } else { roomID = PlayerPrefs.GetString("currentRoomID"); myRoomID = PlayerPrefs.GetString("myRoomID"); myRoom = roomID == myRoomID; itemLoader.GetComponent <ItemLoader>().SetCamera(mainCam.GetComponent <PlayerFollow>()); uiManager = itemLoader.GetComponent <ItemLoader>().ReturnUIManager(); uiManager.GetComponent <UIManagerScript>().SetSitDownListeners(SitDown, StandUp); uiManager.GetComponent <UIManagerScript>().SetGamingManagerCharacter(this); uiManager.GetComponent <UIManagerScript>().AddCameraToCustomizer(mainCam.GetComponent <PlayerFollow>()); SetParticipateInConvoCollider(); if (myRoom) { GameObject itemController = GameObject.FindGameObjectWithTag("ItemPlacementController"); itemController.GetComponent <ItemPlacementController>().SetTarget(transform); CharacterChange charChange = GameObject.FindGameObjectWithTag("CharacterChange").GetComponent <CharacterChange>(); charChange.SetTargetCharacter(this); // charChange.UpdateAccessories(accessories); GameObject notificationManager = GameObject.FindGameObjectWithTag("NotificationManager"); notificationManager.GetComponent <InnerNotifManagerScript>().SetCharacterTarget(transform, username, myRoomID); } else { GameObject notificationManager = GameObject.FindGameObjectWithTag("NotificationManager"); notificationManager.GetComponent <InnerNotifManagerScript>().SetCoinsforUser(username); } } } }