private void BuildSpace(Scene scene, LoadSceneMode mode) { Debug.Log(this.name + " (" + this.id + ") [Building Space]"); SceneManager.sceneLoaded -= BuildSpace; SceneManager.sceneUnloaded += UnloadSpace; if (Graph != null) { Graph.RenderGraph(); } if (!GameObject.FindObjectOfType <LightWidget>()) { UserSession.Instance.GetInstance("Default Light Rig"); } if (!GameObject.FindObjectOfType <AvatarWidget>()) { var ago = UserSession.Instance.GetInstance("Avatar"); ago.name = ago.name.Replace("(Clone)", ""); var avatar = ago.GetComponent <AvatarWidget>(); avatar.Initialize(); } if (!GameObject.FindObjectOfType <LocationWidget>()) { var location = LocationWidget.Create("Start Location", Vector3.zero); location.defaultLocation = true; location.Initialize(); } ProcessEnd(Process.Loading); }
public void Teleport(string locationID) { FindObjectsOfType <LocationWidget>().ToList().ForEach(l => l.Deactivate()); LocationWidget location = FindObjectsOfType <LocationWidget>().FirstOrDefault(l => l.InstanceID == locationID); if (location) { location.Activate(); } else { Debug.Log(this.name + " [Teleport Failed] Location " + locationID + " not found."); } }