public void SellNegotiate() { GoodyBag g = new GoodyBag(); Console.WriteLine("Seriuosly?"); Console.WriteLine("This is how much I would sell it for"); //need to set up the negotiation before bring it back //g.negotiation(); Console.WriteLine("How much do you want for it?\n"); Console.WriteLine("1. Yes, give me that money."); Console.WriteLine("2. No, thats a terrible offer."); string pick = Console.ReadLine(); int option; while (!int.TryParse(pick, out option)) { BuyNegotiate(); pick = Console.ReadLine(); } if (option >= 1 && option <= 2) { switch (option) { case 1: g.sell(); break; case 2: PlanetMenu(); break; } } else { Console.WriteLine("Invalid number try again."); Console.ReadLine(); BuyNegotiate(); } }
public void Sell() { GoodyBag g = new GoodyBag(); Console.Clear(); Console.WriteLine("Fine, What do you want to sell"); Console.WriteLine("Don't show some worthless crap!\n"); Console.WriteLine("Here is my offer\n\n"); Console.WriteLine("1. Yes, I will sell."); Console.WriteLine("2. Get out here with that low ball offer!!!"); string pick = Console.ReadLine(); int option; while (!int.TryParse(pick, out option)) { Sell(); pick = Console.ReadLine(); } if (option >= 1 && option <= 2) { switch (option) { case 1: g.sell(); break; case 2: g.negotiation(); break; } } else { Console.WriteLine("Invalid number try again."); Console.ReadLine(); PlanetMenu(); } }