public bool UpdateWorld(float DT) { mPrevInput = mInput; mInput = Keyboard.GetState(); if (mInput.IsKeyDown(Keys.P) && mPrevInput.IsKeyUp(Keys.P) && !isPaused && !Player.IsDead() || mInput.IsKeyDown(Keys.Escape) && mPrevInput.IsKeyUp(Keys.Escape) && !isPaused && !Player.IsDead()) { isPaused = true; aaDisplay.aaGame.IsMouseVisible = true; PausedPlaque = new UIElement_StaticMenuElement(aaDisplay, this, mKit_Paused.ASSET_NAME, 540, 320, (int)mKit_Paused.ORIGIN.X, (int)mKit_Paused.ORIGIN.Y, Constants.LAYER_UI_FRONT, mKit_Paused.SRC_RECTX, mKit_Paused.SRC_RECTY, mKit_Paused.SRC_RECTWIDTH, mKit_Paused.SRC_RECTHEIGHT, 0.0f); aaDisplay.AddMenuUIElement(PausedPlaque); } else if (mInput.IsKeyDown(Keys.P) && mPrevInput.IsKeyUp(Keys.P) && isPaused || mInput.IsKeyDown(Keys.Escape) && mPrevInput.IsKeyUp(Keys.Escape) && isPaused) { isPaused = false; aaDisplay.aaGame.IsMouseVisible = false; PausedPlaque.MenuDestroy(); PausedPlaque = null; } if (!isPaused) { mAiDirector.Update(DT); if (mAiDirector.DoneSpawning() && mAiDirector.mTotalEnemies <= mEnemiesKilled) { if (!waveResting) { waveResting = true; } if (waveResting) { waveRested += DT; } if (waveRested >= waveRestDuration) { waveIndicator.Show(); waveResting = false; waveRested = 0.0f; mEnemiesKilled = 0; mCurrentWave++; mAiDirector.StartWave(mCurrentWave); } } foreach (Entity e in mToSpawnEntityList) { mEntityList.Add(e); } mToSpawnEntityList.Clear(); foreach (Entity e in mEntityList) { e.Update(DT); } foreach (Projectile p in mProjectileList) { p.Update(DT); } foreach (Projectile p in mProjDeadList) { if (!mProjectileList.Remove(p)) { if (mProjectileList.Contains(p)) { // Console.WriteLine("But the projectile list contains p"); } } mRemovedProjectileList.Add(p); if (p.mCollisionType == CollisionType.Point) { CollisionShapes_Points.Remove(p.mCollision as PointCollision); } else if (p.mCollisionType == CollisionType.Circle) { CollisionShapes_Circle.Remove(p.mCollision as CircleCollision); } p.mDispObject.Hide(); /* if (p.mDispObject != null) { Console.WriteLine("Display object not null, removing it"); p.mDispObject.Destroy(); aaDisplay.mDisplayObjects.Remove(p.mDispObject); p.mDispObject = null; } p.aaGameWorld.aaDisplay.mDisplayObjects.Remove(p.mDispObject);*/ } mProjDeadList.Clear(); foreach (Entity e in mEntityDeadList) { if (e != null) { if (e is Ship) { Ship s = e as Ship; if (!Player.IsDead()) { mPoints += s.mKit.POINTS; } if (s.mTeam == Constants.ENEMY_TEAM) { mEnemiesKilled++; if (s.mType == "Grunt_Boss" || s.mType == "Tank_Boss" || s.mType == "Bomb_Boss") { if (Player.FireBullet as Ability_FireBullet != null) { AssetKit_Tier2Pickup mAssetKit = new AssetKit_Tier2Pickup(); mPickups.Add(new DualShotPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } else if (Player.FireBullet as Ability_ShootTier2 != null) { AssetKit_Tier3Pickup mAssetKit = new AssetKit_Tier3Pickup(); mPickups.Add(new TriShotPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } else if (Player.FireBullet as Ability_ShootTier3 != null) { AssetKit_Tier4Pickup mAssetKit = new AssetKit_Tier4Pickup(); mPickups.Add(new QuadShotPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } } else { if (mRand.NextDouble() <= 0.02) { AssetKit_HealthPickup mAssetKit = new AssetKit_HealthPickup(); mPickups.Add(new HealthPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } } } s.Destroy(); } aaDisplay.mDisplayObjects.Remove(e.mDispObj); mEntityList.Remove(e); } } mEntityDeadList.Clear(); ResolveWorldCollisions(); aaGFXHandler.Update(DT); aaDisplay.aaCamera.ChangeFocus(Player.mXPos, Player.mYPos); aaDisplay.aaCamera.Update(DT); foreach (UIElement e in aaDisplay.mUIElements) { e.Update(DT); } foreach (UIElement e in aaDisplay.mMenuUIElements) { e.Update(DT); } if (Player.IsDead()) { aaDisplay.aaGame.IsMouseVisible = true; if (ScoreTextBox == null) { ScoreTextBox = new UIElement_ScoreTextBox(aaDisplay, this, 340, 315); } if (UnlockText == null) { UnlockText = new UIElement_Text(aaDisplay, this, aaDisplay.aaGame.mTextboxFont, 480, 230, Color.White, ""); aaDisplay.AddMenuUIElement(UnlockText); } if (FinalScoreText == null) { FinalScoreText = new UIElement_Text(aaDisplay, this, aaDisplay.aaGame.mTextboxFont, 640 - (int)(aaDisplay.aaGame.mTextboxFont.MeasureString(mPoints.ToString()).X / 2), 260, Color.White, mPoints.ToString()); aaDisplay.AddMenuUIElement(FinalScoreText); } aaDisplay.AddMenuUIElement(GameOverPlaque); ScoreTextBox.Show(); FinalScoreText.Show(); ScoreTextBox.Update(DT); if (((UIElement_ScoreTextBox)ScoreTextBox).AcceptClicked() || Keyboard.GetState().IsKeyDown(Keys.Enter)) { aaDisplay.aaGame.aaHSManager.AddScore(((UIElement_ScoreTextBox)ScoreTextBox).GetText(), mPoints, mCurrentWave); aaDisplay.aaGame.aaHSManager.SaveScores(); GameOverPlaque.MenuDestroy(); GameOverPlaque = null; FinalScoreText.MenuDestroy(); FinalScoreText = null; ScoreTextBox.Destroy(); ScoreTextBox = null; aaDisplay.aaGame.mManager.ChangeState(aaDisplay.aaGame.mHighScoreMenu); } else if (((UIElement_ScoreTextBox)ScoreTextBox).CancelClicked() || Keyboard.GetState().IsKeyDown(Keys.Escape)) { aaDisplay.aaGame.mManager.ChangeState(aaDisplay.aaGame.mHighScoreMenu); GameOverPlaque.MenuDestroy(); GameOverPlaque = null; FinalScoreText.MenuDestroy(); FinalScoreText = null; ScoreTextBox.Destroy(); ScoreTextBox = null; } //Manage unlocked ships and abilities if ((aaDisplay.aaGame.mShipMenu as State_Menu_Ship).shipCount == 0) { if (mCurrentWave >= 10 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[0] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[0] = 2736; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 20 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[1] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[1] = 1967; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 30 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[2] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[2] = 8913; UnlockText.mText = "NEW ABILITY UNLOCKED"; } } else if ((aaDisplay.aaGame.mShipMenu as State_Menu_Ship).shipCount == 1) { if (mCurrentWave >= 10 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[3] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[3] = 8432; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 20 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[4] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[4] = 6874; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 30 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[5] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[5] = 8794; UnlockText.mText = "NEW ABILITY UNLOCKED"; } } else if ((aaDisplay.aaGame.mShipMenu as State_Menu_Ship).shipCount == 2) { if (mCurrentWave >= 10 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[6] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[6] = 3252; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 20 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[7] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[7] = 3248; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 30 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[8] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[8] = 8942; UnlockText.mText = "NEW ABILITY UNLOCKED"; } } (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).SaveData(); } foreach (SoundEffectInstance sfx in aaDisplay.aaGame.mGameSoundFX) { if (sfx.State == SoundState.Stopped) { sfx.Dispose(); aaDisplay.aaGame.mGameSoundFXRemove.Add(sfx); } } foreach (SoundEffectInstance sfx in aaDisplay.aaGame.mGameSoundFXRemove) { aaDisplay.aaGame.mGameSoundFX.Remove(sfx); } aaDisplay.aaGame.mGameSoundFXRemove.Clear(); } return true; }
public bool UpdateWorld(float DT) { mPrevInput = mInput; mInput = Keyboard.GetState(); if (mInput.IsKeyDown(Keys.P) && mPrevInput.IsKeyUp(Keys.P) && !isPaused && !Player.IsDead() || mInput.IsKeyDown(Keys.Escape) && mPrevInput.IsKeyUp(Keys.Escape) && !isPaused && !Player.IsDead()) { isPaused = true; aaDisplay.aaGame.IsMouseVisible = true; PausedPlaque = new UIElement_StaticMenuElement(aaDisplay, this, mKit_Paused.ASSET_NAME, 540, 320, (int)mKit_Paused.ORIGIN.X, (int)mKit_Paused.ORIGIN.Y, Constants.LAYER_UI_FRONT, mKit_Paused.SRC_RECTX, mKit_Paused.SRC_RECTY, mKit_Paused.SRC_RECTWIDTH, mKit_Paused.SRC_RECTHEIGHT, 0.0f); aaDisplay.AddMenuUIElement(PausedPlaque); } else if (mInput.IsKeyDown(Keys.P) && mPrevInput.IsKeyUp(Keys.P) && isPaused || mInput.IsKeyDown(Keys.Escape) && mPrevInput.IsKeyUp(Keys.Escape) && isPaused) { isPaused = false; aaDisplay.aaGame.IsMouseVisible = false; PausedPlaque.MenuDestroy(); PausedPlaque = null; } if (!isPaused) { mAiDirector.Update(DT); if (mAiDirector.DoneSpawning() && mAiDirector.mTotalEnemies <= mEnemiesKilled) { if (!waveResting) { waveResting = true; } if (waveResting) { waveRested += DT; } if (waveRested >= waveRestDuration) { waveIndicator.Show(); waveResting = false; waveRested = 0.0f; mEnemiesKilled = 0; mCurrentWave++; mAiDirector.StartWave(mCurrentWave); } } foreach (Entity e in mToSpawnEntityList) { mEntityList.Add(e); } mToSpawnEntityList.Clear(); foreach (Entity e in mEntityList) { e.Update(DT); } foreach (Projectile p in mProjectileList) { p.Update(DT); } foreach (Projectile p in mProjDeadList) { if (!mProjectileList.Remove(p)) { if (mProjectileList.Contains(p)) { // Console.WriteLine("But the projectile list contains p"); } } mRemovedProjectileList.Add(p); if (p.mCollisionType == CollisionType.Point) { CollisionShapes_Points.Remove(p.mCollision as PointCollision); } else if (p.mCollisionType == CollisionType.Circle) { CollisionShapes_Circle.Remove(p.mCollision as CircleCollision); } p.mDispObject.Hide(); /* * if (p.mDispObject != null) * { * Console.WriteLine("Display object not null, removing it"); * p.mDispObject.Destroy(); * aaDisplay.mDisplayObjects.Remove(p.mDispObject); * p.mDispObject = null; * } * p.aaGameWorld.aaDisplay.mDisplayObjects.Remove(p.mDispObject);*/ } mProjDeadList.Clear(); foreach (Entity e in mEntityDeadList) { if (e != null) { if (e is Ship) { Ship s = e as Ship; if (!Player.IsDead()) { mPoints += s.mKit.POINTS; } if (s.mTeam == Constants.ENEMY_TEAM) { mEnemiesKilled++; if (s.mType == "Grunt_Boss" || s.mType == "Tank_Boss" || s.mType == "Bomb_Boss") { if (Player.FireBullet as Ability_FireBullet != null) { AssetKit_Tier2Pickup mAssetKit = new AssetKit_Tier2Pickup(); mPickups.Add(new DualShotPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } else if (Player.FireBullet as Ability_ShootTier2 != null) { AssetKit_Tier3Pickup mAssetKit = new AssetKit_Tier3Pickup(); mPickups.Add(new TriShotPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } else if (Player.FireBullet as Ability_ShootTier3 != null) { AssetKit_Tier4Pickup mAssetKit = new AssetKit_Tier4Pickup(); mPickups.Add(new QuadShotPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } } else { if (mRand.NextDouble() <= 0.02) { AssetKit_HealthPickup mAssetKit = new AssetKit_HealthPickup(); mPickups.Add(new HealthPickup(aaDisplay, this, mAssetKit.ASSET_NAME, new Vector2(s.mXPos, s.mYPos), mAssetKit.ORIGIN, Constants.LAYER_ENTITY_DEPTH, new Rectangle(mAssetKit.SRC_RECTX, mAssetKit.SRC_RECTY, mAssetKit.SRC_RECTWIDTH, mAssetKit.SRC_RECTHEIGHT), 0)); } } } s.Destroy(); } aaDisplay.mDisplayObjects.Remove(e.mDispObj); mEntityList.Remove(e); } } mEntityDeadList.Clear(); ResolveWorldCollisions(); aaGFXHandler.Update(DT); aaDisplay.aaCamera.ChangeFocus(Player.mXPos, Player.mYPos); aaDisplay.aaCamera.Update(DT); foreach (UIElement e in aaDisplay.mUIElements) { e.Update(DT); } foreach (UIElement e in aaDisplay.mMenuUIElements) { e.Update(DT); } if (Player.IsDead()) { aaDisplay.aaGame.IsMouseVisible = true; if (ScoreTextBox == null) { ScoreTextBox = new UIElement_ScoreTextBox(aaDisplay, this, 340, 315); } if (UnlockText == null) { UnlockText = new UIElement_Text(aaDisplay, this, aaDisplay.aaGame.mTextboxFont, 480, 230, Color.White, ""); aaDisplay.AddMenuUIElement(UnlockText); } if (FinalScoreText == null) { FinalScoreText = new UIElement_Text(aaDisplay, this, aaDisplay.aaGame.mTextboxFont, 640 - (int)(aaDisplay.aaGame.mTextboxFont.MeasureString(mPoints.ToString()).X / 2), 260, Color.White, mPoints.ToString()); aaDisplay.AddMenuUIElement(FinalScoreText); } aaDisplay.AddMenuUIElement(GameOverPlaque); ScoreTextBox.Show(); FinalScoreText.Show(); ScoreTextBox.Update(DT); if (((UIElement_ScoreTextBox)ScoreTextBox).AcceptClicked() || Keyboard.GetState().IsKeyDown(Keys.Enter)) { aaDisplay.aaGame.aaHSManager.AddScore(((UIElement_ScoreTextBox)ScoreTextBox).GetText(), mPoints, mCurrentWave); aaDisplay.aaGame.aaHSManager.SaveScores(); GameOverPlaque.MenuDestroy(); GameOverPlaque = null; FinalScoreText.MenuDestroy(); FinalScoreText = null; ScoreTextBox.Destroy(); ScoreTextBox = null; aaDisplay.aaGame.mManager.ChangeState(aaDisplay.aaGame.mHighScoreMenu); } else if (((UIElement_ScoreTextBox)ScoreTextBox).CancelClicked() || Keyboard.GetState().IsKeyDown(Keys.Escape)) { aaDisplay.aaGame.mManager.ChangeState(aaDisplay.aaGame.mHighScoreMenu); GameOverPlaque.MenuDestroy(); GameOverPlaque = null; FinalScoreText.MenuDestroy(); FinalScoreText = null; ScoreTextBox.Destroy(); ScoreTextBox = null; } //Manage unlocked ships and abilities if ((aaDisplay.aaGame.mShipMenu as State_Menu_Ship).shipCount == 0) { if (mCurrentWave >= 10 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[0] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[0] = 2736; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 20 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[1] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[1] = 1967; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 30 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[2] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[2] = 8913; UnlockText.mText = "NEW ABILITY UNLOCKED"; } } else if ((aaDisplay.aaGame.mShipMenu as State_Menu_Ship).shipCount == 1) { if (mCurrentWave >= 10 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[3] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[3] = 8432; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 20 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[4] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[4] = 6874; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 30 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[5] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[5] = 8794; UnlockText.mText = "NEW ABILITY UNLOCKED"; } } else if ((aaDisplay.aaGame.mShipMenu as State_Menu_Ship).shipCount == 2) { if (mCurrentWave >= 10 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[6] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[6] = 3252; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 20 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[7] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[7] = 3248; UnlockText.mText = "NEW ABILITY UNLOCKED"; } if (mCurrentWave >= 30 && (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[8] == 0) { (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).Abilitydata.mUnlocks[8] = 8942; UnlockText.mText = "NEW ABILITY UNLOCKED"; } } (aaDisplay.aaGame.mShipMenu as State_Menu_Ship).SaveData(); } foreach (SoundEffectInstance sfx in aaDisplay.aaGame.mGameSoundFX) { if (sfx.State == SoundState.Stopped) { sfx.Dispose(); aaDisplay.aaGame.mGameSoundFXRemove.Add(sfx); } } foreach (SoundEffectInstance sfx in aaDisplay.aaGame.mGameSoundFXRemove) { aaDisplay.aaGame.mGameSoundFX.Remove(sfx); } aaDisplay.aaGame.mGameSoundFXRemove.Clear(); } return(true); }