private static List<ISpaceCraft> BuildRedDragonFH(IMassiveBody planet, VehicleConfig vehicle, string craftDirectory, float offset = 0) { var redDragon = new RedDragon.RedDragon(craftDirectory, planet.Position + new DVector2(offset, -planet.SurfaceRadius), planet.Velocity + new DVector2(-400, 0), vehicle.PayloadMass); var dragonTrunk = new DragonV2Trunk(craftDirectory, DVector2.Zero, DVector2.Zero); var fhS1 = new FHS1(craftDirectory, DVector2.Zero, DVector2.Zero); var fhS2 = new FHS2(craftDirectory, DVector2.Zero, DVector2.Zero); var fhLeftBooster = new FHBooster(craftDirectory, 1, DVector2.Zero, DVector2.Zero); var fhRightBooster = new FHBooster(craftDirectory, 2, DVector2.Zero, DVector2.Zero); redDragon.AddChild(dragonTrunk); dragonTrunk.SetParent(redDragon); dragonTrunk.AddChild(fhS2); fhS2.SetParent(dragonTrunk); fhS2.AddChild(fhS1); fhS1.SetParent(fhS2); fhS1.AddChild(fhLeftBooster); fhS1.AddChild(fhRightBooster); fhLeftBooster.SetParent(fhS1); fhRightBooster.SetParent(fhS1); return new List<ISpaceCraft> { redDragon, dragonTrunk, fhS2, fhS1, fhLeftBooster, fhRightBooster }; }
private static List<ISpaceCraft> BuildFalconHeavy(IMassiveBody planet, VehicleConfig vehicle, string craftDirectory, float offset = 0) { var demoSat = new DemoSat(craftDirectory, planet.Position + new DVector2(offset, -planet.SurfaceRadius), planet.Velocity + new DVector2(-400, 0), vehicle.PayloadMass); var fhS1 = new FHS1(craftDirectory, DVector2.Zero, DVector2.Zero); var fhS2 = new FHS2(craftDirectory, DVector2.Zero, DVector2.Zero); var fhLeftBooster = new FHBooster(craftDirectory, 1, DVector2.Zero, DVector2.Zero); var fhRightBooster = new FHBooster(craftDirectory, 2, DVector2.Zero, DVector2.Zero); demoSat.AddChild(fhS2); fhS2.SetParent(demoSat); fhS2.AddChild(fhS1); fhS1.SetParent(fhS2); fhS1.AddChild(fhLeftBooster); fhS1.AddChild(fhRightBooster); fhLeftBooster.SetParent(fhS1); fhRightBooster.SetParent(fhS1); return new List<ISpaceCraft> { demoSat, fhS2, fhS1, fhLeftBooster, fhRightBooster }; }