public void AddSecondaryModule(float delay, ShootingMode shootingMode)
 {
     secondaryModule = new ShootingModule(delay, shootingMode);
     shootingModules.Add(secondaryModule);
 }
 public void AddPrimaryModule(float delay, ShootingMode shootingMode)
 {
     primaryModule = new ShootingModule(delay, shootingMode);
     shootingModules.Add(primaryModule);
 }