// tells ship what state it should be in.... //can it Shoot? can it move L or R? public void SetShootState(ShipMan.ShootState inState) { this.state = ShipMan.GetShootState(inState); }
// tells ship what state it should be in.... //can it Shoot? can it move L or R? public void SetShootState(ShipMan.ShootState inState) { this.state = ShipMan.GetShootState(inState); }