public void DumpSpriteBases() { SBNode pSBNode = (SBNode)this.BaseGetActive(); int i = 0; while (pSBNode != null) { Debug.WriteLine("<->#{0}", i); pSBNode.DumpSB(); pSBNode = (SBNode)pSBNode.pNext; i++; } }
protected override void DerivedDumpNode(DLink pDLink) { SBNode pSBNode = (SBNode)pDLink; pSBNode.DumpSB(); }