public GameObject Create(GameObject.Name name, AlienCategory.Type type, float posX = 0.0f, float posY = 0.0f) { GameObject pGameObj = null; switch (type) { case AlienCategory.Type.Squid: pGameObj = new SquidAlien(name, GameSprite.Name.SquidOpen, posX, posY); break; case AlienCategory.Type.Crab: pGameObj = new CrabAlien(name, GameSprite.Name.CrabOpen, posX, posY); break; case AlienCategory.Type.Octopus: pGameObj = new OctopusAlien(name, GameSprite.Name.OctopusOpen, posX, posY); break; case AlienCategory.Type.Grid: pGameObj = new AlienGrid(name, GameSprite.Name.NullObject, 0.0f, 0.0f); break; case AlienCategory.Type.Column: pGameObj = new AlienColumn(name, GameSprite.Name.NullObject, 0.0f, 0.0f); break; default: // something is wrong Debug.Assert(false); break; } // add it to the gameObjectManager Debug.Assert(pGameObj != null); //GameObjectMan.Attach(pGameObj); // Attached to Group pGameObj.ActivateGameSprite(this.pSpriteBatch); pGameObj.ActivateCollisionSprite(this.pCollisionSpriteBatch); return(pGameObj); }
public virtual void VisitOctopusAlien(OctopusAlien o) { // no differed to subcass Debug.WriteLine("Visit by OctopusAlien not implemented"); Debug.Assert(false); }