示例#1
0
        public static GameObjectNode Attach(GameObject pGameOject)
        {
            GameObjectManager pMan = GameObjectManager.pActiveManager;

            Debug.Assert(pMan != null);

            //grab a DLink
            GameObjectNode pNode = (GameObjectNode)pMan.baseAdd();

            Debug.Assert(pNode != null);

            //initialize
            pNode.Set(pGameOject);
            return(pNode);
        }