public static bool GetCollisionBoxes() { GameManager gameMan = GameManager.GetInstance(); return(gameMan.areCollisionBoxesActive); }
public static void Draw() { GameManager gameMan = GameManager.GetInstance(); gameMan.pGame.Draw(); }
public static void ActivateGame(bool isFirstRound) { GameManager gameMan = GameManager.GetInstance(); gameMan.pGame = new Game(isFirstRound, gameMan.areCollisionBoxesActive); }