public GameObject(GameObject.Name goName, SpriteEnum name, Index index, Azul.Color color, Azul.Color colColor, float x, float y) { this.colObj = new CollisionObject(name, index, colColor); this.goColor = color; this.name = goName; this.index = index; this.x = x; this.y = y; angle = 0.0f; sx = 1; sy = 1; }