public void CreatePlayers(GameScreen i_GameScreen) { ConfSpaceShip player1SpaceShipConf = new ConfSpaceShip(PlayerSpaceInvaders.eSpaceShipType.Green, Keys.Left, Keys.Right, new Keys[] { Keys.Enter, Keys.RightControl, Keys.LeftControl }, v_IsMouseMoveEnable); if (m_PlayerCount.Equals(ePlayers.One)) { SpaceInvadersServices.CreateNewPlayers(i_GameScreen, player1SpaceShipConf); } else { ConfSpaceShip player2SpaceShipConf = new ConfSpaceShip(PlayerSpaceInvaders.eSpaceShipType.Blue, Keys.A, Keys.D, Keys.W, !v_IsMouseMoveEnable); SpaceInvadersServices.CreateNewPlayers(i_GameScreen, player1SpaceShipConf, player2SpaceShipConf); } }